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Category: Tap Trap

Tap Trap – The year of procrastination

Since launching Tap Trap, there have been a steady stream of players stumbling across the game and, in some cases, getting hooked!

I wrote the game a couple of years ago now (mostly as an experiment with JavaScript) and didn’t really plan to promote it particularly but it’s great to see around 15 new players a day having a go!

It recently passed the 500,000th game played – around half of those games were actually completed (a score was submitted). From a quick scribble on the back of a Topman receipt (taking a rough average of 2 minutes per game) this means there’s been about 1 man year of procrastination play so far.

Well done to Joe Bloggs 6140 for the current high score of 5,510. The average score is 1981.98 cipf-es.org across all the games completed.

The booby prize goes to Joe Bloggs 2681 for achieving the lowest score of just 152. It’s actually quite a feat to achieve such an abysmal score – seriously, try it. It’s not as easy as it looks!

Tap Trap 1.1 – New features

The latest version of “Tap Trap” is now live.

New features include:

  • More high scores shown (top 30 now rather than the original top 5)
  • ‘Replay’ feature – watch any game currently in the top 30
  • New theme “alternate” – it’s ugly, but it might help people who have trouble with red/blue/green

Tap Trap – Javascript puzzle game

Tap Trap Screenshot

“Tap Trap” is a puzzle game written in Javascript. It was born after a lengthy battle with an addiction to the puzzle game Same GNOME. As a standard client application Same GNOME (distributed with the Gnome desktop environment) is great but I wanted a version that could be played online – complete with public high score tables and taking advantage of the global accessibility that the internet provides.

This is a playable version 1.0.

More information on the Tap Trap project agoradesign.it page.

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