Category: Tap Trap

Tap Trap – The year of procrastination

Since launching Tap Trap, there have been a steady stream of players stumbling across the game and, in some cases, getting hooked!

I wrote the game a couple of years ago now (mostly as an experiment with JavaScript) and didn’t really plan to promote it particularly but it’s great to see around 15 new players a day having a go!

It recently passed the 500,000th game played – around half of those games were actually completed (a score was submitted). From a quick scribble on the back of a Topman receipt (taking a rough average of 2 minutes per game) this means there’s been about 1 man year of procrastination play so far.

Well done to Joe Bloggs 6140 for the current high score of 5,510. The average score is 1981.98 across all the games completed.

The booby prize goes to Joe Bloggs 2681 for achieving the lowest score of just 152. It’s actually quite a feat to achieve such an abysmal score – seriously, try it. It’s not as easy as it looks!

Tap Trap 1.1 – New features

The latest version of “Tap Trap” is now live.

New features include:

  • More high scores shown (top 30 now rather than the original top 5)
  • ‘Replay’ feature – watch any game currently in the top 30
  • New theme “alternate” – it’s ugly, but it might help people who have trouble with red/blue/green

Tap Trap – Javascript puzzle game

Tap Trap Screenshot

“Tap Trap” is a puzzle game written in Javascript. It was born after a lengthy battle with an addiction to the puzzle game Same GNOME. As a standard client application Same GNOME (distributed with the Gnome desktop environment) is great but I wanted a version that could be played online – complete with public high score tables and taking advantage of the global accessibility that the internet provides.

This is a playable version 1.0.

More information on the Tap Trap project page.

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